Virtual Reality (VR) in the classroom seems like a far-fetched idea at first. Cost, implementation, and relevance to subject area are all problems that would seem to make the inclusion of technology more difficult than standard applications or web based tools. But with Google cardboard type viewers ranging from $5-$15, and applications already designed to enhance lessons in the classroom, VR is no longer out of reach for the modern educator. How could one use virtual reality in an English classroom? While teaching persuasive writing, one could have students look at the NYT VR (New York Times Virtual Reality) and literally step into the shoes of someone who’s ideas differ from their own. Being able to physically see and experience different perspectives could help create a balanced and educational dialogue on the issues that plague our society today. For example, one of their stories is about a 16 year old boy that was shot and killed while coming across the Mexican boarder. As boarder security becomes a larger national issue, it is important for people to see both sides of the argument. Yes, we do need to protect our country and enforce laws that help our citizens, but what are the underlying causes and reasons that people are fleeing their own country for ours? If your country was ravaged by war, or there were no jobs to be had and you new that another country could offer your family hope, what would you do? Being able to see from different perspectives not only helps create empathy within a student, but can also enlighten their experience with new information and topics. VR Cities can be used in many different subject areas to help students get a real life tour of different settings and areas. We, as English teachers, always claim to be able to bring the written word to life, so when introducing a new text that may take place in an area students have never seen, VR Cities can be used for students to tour the setting, and get a feel for how the characters lived. Yes, these virtual tours would be in present day, but it could still help enhance a student’s reading experience by putting them in the same place as their character. As more programs and applications are created, VR does seem to have a place in our classroom to help enhance student learning and enjoyment. Using this technology is just another way that teachers can literally bring their classrooms to different parts of the globe, or help students see another’s life from a different perspective in order to create empathy and educational dialogue.